Masters of Doom: How Two Guys Created an Empire and Transformed Pop CultureHot Book! The Behind-the Music-like story of video gaming's Nineties bad boys, a tale of guts, geeks and their 140-mph clocking Ferraris - as well as the backlash against gaming after Columbine.' Rolling Stone. Masters of Doom is the true inside story of the Lennon and McCartney of the video game industry: John Carmack and John Romero. Together the 'Two Johns' created an empire, ruled a multi-billion-dollar industry, and provoked a national controversy. They lived a unique American dream, escaping the broken homes of their youth to co-create the most innovative and notoriously successful video games in history - Doom and Quake - until the games they made tore them apart. David Kushner has been covering the video game industry for ten years and knows all the angles. Even those with no interest or knowledge in video games will be fascinated by this vastly entertaining tale of friendship, betrayal and the genesis of a multibillion dollar popular art form. Carmack and Romero also finally break their silence on the Columbine shooting and the accusation that their game inspired the killers. |
ما يقوله الناس - كتابة مراجعة
تقييمات المستخدمين
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LibraryThing Review
معاينة المستخدمين - mrgan - LibraryThingFast, energetic, full of attitude; yet the speed, energy, and 'tude are wholly those of the subjects at hand, John Romero and John Cormack, as they go from nobodies to the biggest rock stars of the PC ... قراءة التقييم بأكمله
LibraryThing Review
معاينة المستخدمين - theWallflower - LibraryThingLoved it, loved it, loved it. Maybe it's because these are the games I grew up with. This is the story of how John Romero and John Carmack got together and defined a decade of PC gaming. The rise and ... قراءة التقييم بأكمله