Handbook of Conversation Design for Instructional Applications

Передняя обложка
Luppicini, Rocci
IGI Global, 31 янв. 2008 г. - Всего страниц: 508

Given the rapid growth of computer-mediated communication, there is an ever-broadening range of social interactions. With conversation as the bedrock on which social interactions are built, there is growing recognition of the important role conversation has in instruction, particularly in the design and development of technologically advanced educational environments.

The Handbook of Conversation Design for Instructional Applications presents key perspectives on the evolving area of conversation design, bringing together a multidisciplinary body of work focused on the study of conversation and conversation design practices to inform instructional applications. Offering multimodal instructional designers and developers authoritative content on the cutting-edge issues and challenges in conversation design, this book is a must-have for reference library collections worldwide.

 

Содержание

Conversation and Design for Instructional Applications
90
Instructional Applications in Conversation Design
202
Emerging Trends in Conversation Design
307
Compilation of References
437
About the Contributors
477
Index
484
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Об авторе (2008)

Rocci Luppicini is the Immediate Past Director (Arts), Tri-Faculty Graduate E-Business Technologies (EBT) Program and an Associate Professor in the Department of Communication at the University of Ottawa, Canada. He is the Founder and Editor-in-Chief of the International Journal of Technoethics(2010-2020) and a leading expert in Technology Studies (TS) and Technoethics. Main research areas include: Ethical dilemmas with new technology (media ethics, cybercrime, hacking, cyber espionage, cyberbullying), Digital Transformation (digital aesthetics, online communities, technofeminism, social media, e-trust, social responsibility), Identity and Technology (human-computer interaction, e-identity management, human enhancement, post-human society, social robotics, cyberculture), Educational Technology (program planning and development, distance education, blended education, instructional design, technology integration) and Organizational Studies (systems theory, virtual organizations, organizational communications, organizational change, socio-technical change). [Editor]

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